Da Skullkrusha's

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JasperVR
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Da Skullkrusha's

Post by JasperVR » Tue Sep 25, 2012 12:30 pm

Leader: His Killiness Grand Basher Orkamungus Skraggatoof Gobsmasha
Species: ork Veteran ; Carreer: Paragon
Goff Clan, 'Eavy Armour, 'Uge choppa, Shoota (met Aimin' Gubbinz), Slugga
Value: 250

---

Snaggawort
Ork Reg, Career: Bulwark
Goff Clan, 'Eavy armour, Riot Shield, Slugga
Value: 135

---

Waagrim
Ork Reg, Career: Gunner
Goff Clan, Big Shoota, Slugga, Choppa
Value: 200

---

Zagzod
Ork Reg, Career: Gunner
Goff Clan, Big Shoota, Slugga, Choppa
Value: 200

---

Dakka Dakka Dakka Dakka Dakka Dakka Dakka Dakka Dakka Dakka Dakka Dakka ...
Ork Reg, Career: Psyker
Ork minor power: 2. Gun jinx, 4. Gobsmasher
Goff Clan, Slugga, Choppa, Shoota

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Teefword
Ork Recruit, Career: explorer
Goff Clann, Slugga, Choppa

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Lil' Snaggie
Grot Recruit, Career: Burglar
2xKnifes, Grotblasta

---

O'Grottington
Grot Recruit, Career: Hunter
2xKnifes, Grotblasta

---

McGrot
Grot Recruit, Career: Champion
2xKnifes, Grotblasta
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JasperVR
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Re: Da Skullkrusha's

Post by JasperVR » Tue Sep 25, 2012 9:33 pm

Kan iemand van degene die het spel al gespeeld hebben even zeggen of mijn lijstje legaal/ok is? Gezien ik geen idee wat ik juist heb gemaakt :p
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queelocke
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Re: Da Skullkrusha's

Post by queelocke » Tue Sep 25, 2012 10:05 pm

op het eerste zicht heb je gewoon een puur Ork team gemaakt, als je niet meer dan 1000teef hebt gespendeerd is eigenlijk alles ok je kan eigenlijk heel de army list combineren.

je carreers zien er ook ok uit
en je boys zijn meer dan degelijk bewapend
zal morgen is alles natellen en dieper zoeken naar eventuele foutjes
dice count 10
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Dark Riku
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Re: Da Skullkrusha's

Post by Dark Riku » Wed Sep 26, 2012 9:30 pm

Hou in gedachten dat teveel wapens ook niet goed is.
Van zodra je 1 basic weapon pakt krijg je geen +1atk bonus in close combat, ook al heb je 2 close combat wapens.
Je krijgt wel de statistieken van de wapens in close combat.
FIGHTING WITH TWO WEAPONS
If a fighter carries two weapons that can be used in melee, such as two pistols, two hand-to-hand weapons, or one of each, then the fighter rolls one extra Attack die. In the rare case of fighters who can use even more weapons (thanks to having additional arms grafted to their bodies, for example) each additional melee weapon bestows a further Attack die. This bonus only applies to fighters armed exclusively with pistols and/or hand-to-hand weapons. Fighters who carry one or more basic, special or heavy weapons never receive this bonus as the extra bulk of the weapons limits their agility. Carrying grenades does not prevent you using an extra weapon as they are assumed to be clipped to the model’s belt or stowed conveniently out of the way. These different weapon types are discussed in the Equipment section.
Glenn
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JasperVR
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Re: Da Skullkrusha's

Post by JasperVR » Wed Sep 26, 2012 11:48 pm

Owkay, er gaan er hun shoota verliezen dus :p
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Re: Da Skullkrusha's

Post by JasperVR » Sat Sep 29, 2012 11:59 pm

Samenvatting van wie ik bijgehuurd heb:
4 Grots bijgekocht: 1x handler, 2x Preacher, 1x Bram de cheerleader.
1 Giant Squig
1 Ork Bruiser

Total value: 1270

1. His Killiness Grand Basher Orkamungus Skraggatoof Gobsmasha
M Ws Bs S T W I A LD Value

4 4 3 4 4 2 3 1 8 190
Ork Veteran
Carreer: Paragon
Experience: 22 XP
Equipment: Goff Clan, ‘Eavy Armour, ‘uge Choppa, Shoota met Aimin’ gubbinz
Skills:
Injuries:
Notes
------
2. Snagawort
M Ws Bs S T W I A LD Value

4 4 3 3 4 1 2 1 7 195

Ork Regular
Carreer: Gunner
Experience: 12 XP
Equipment: Goff Clan , Big Shoota, Shoota
Skills: Rapid Fire (Shoota)
Injuries:
Notes
------
3. Waagrim
M Ws Bs S T W I A LD Value

4 4 3 3 4 1 2 1 7 195

Ork Regular
Carreer: Gunner
Experience: 10 XP (11 – 14 – 17)
Equipment: Goff Clan, Big Shoota, Shoota
Skills:
Injuries: Old Battle Wound
Notes
------
4. Zagzod
M Ws Bs S T W I A LD Value

4 4 3 3 4 1 2 1 7 125

Ork Regular
Carreer: Bulwark
Experience: 10 XP
Equipment: Goff Clan, ‘Eavy Armour, Slugga, Choppa
Skills:
Injuries:
Notes
------
5. Dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka…
M Ws Bs S T W I A LD Value

3 4 3 3 4 1 2 1 7 125

Ork Regular
Carreer: Psyker
Experience: 10 XP (11 – 14 – 17)
Equipment: Goff Clan, ‘Eavy Armour, Slugga, Choppa
Skills: 2. Gun jinx ; 4. Gobsmacker
True Grit, Goff Clan
Injuries: Right leg, -1 movement
Notes
------
6. Teefword
M Ws Bs S T W I A LD Value

4 4 3 3 4 1 2 1 7 75

Ork Regular
Carreer: Explorer
Experience: 10 XP
Equipment: Goff Clan, Slugga, Choppa
Skills:
Injuries:
Notes
------

7.Lil’ Grottie
M Ws Bs S T W I A LD Value

4 2 2 3 2 1 2 1 5 25

Grot Recruit
Carreer: Hunter
Experience: 2 XP
Equipment: Grotblasta
Skills:
Injuries:
Notes: Miss Next Battle

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8. O’Grottington
M Ws Bs S T W I A LD Value

4 2 2 2 2 1 2 2 6 20


Grot Recruit
Carreer: Champion
Experience: 2 XP (4 – 6 – 8)
Equipment: Grotblasta
Skills:

Injuries: Cool Scars: +1 LD
Notes
------

9. McGrot
M Ws Bs S T W I A LD Value

4 2 2 2 2 1 2 1 5 25


Grot Recruit
Carreer: Bodyguard
Experience: 2 XP
Equipment: Grotblasta
Skills: 2 Dodge: This ganger receives a 6+ special save against hits from shooting or melee attacks. The save is taken separately and in addition to any saves for armour

Injuries:

Notes

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10. Grotsen
M Ws Bs S T W I A LD Value

4 2 3 2 2 1 2 1 5 25


Grot Recruit
Carreer: Explorer
Experience: 2 XP (4 – 6 – 8)
Equipment: Grotblasta
Skills:
Injuries:
Notes
------

11. Le Grotte
M Ws Bs S T W I A LD Value

4 2 2 2 2 1 2 1 5 20


Grot Recruit
Carreer: Handler
Experience: 0 XP
Equipment: Grotblasta
Skills:
Injuries:
Notes

------

12. McSquigums (Giant squig)

M Ws BS S T W I A LD Value

6 3 0 4 6 4 2 1 5 120

Mushy Hide: Giant squigs have a 6+ armour save.
Cause Fear: Giant squigs are big and nasty creatures that can swallow a man whole. They cause fear.
Ravenous: Giant squigs eat even more than other battle beasts. Each one counts as 5 gangers when calculating your profits from selling Loot.
Large Target: A giant squig is much bigger than a man, so models targeting it with a ranged attack get a +1 modifier to hit

Giant Gob: A giant squig can potentially swallow a man whole. If it scores 3 or more hits in melee against a single man-sized opponent (i.e. any ganger on a 25mm base) that unfortunate model is consumed in one giant bite and taken out of action immediately with no save of any kind allowed.
Only one model can be swallowed each game. If the squig opened its gob to try and swallow another, the first one could very well jump out!
After the battle roll a D6 on the chart below to see what has become of the unfortunate victim :

1: Digested. The victim is digested, weapons and all. Remove him and all his equipment from the roster.
2-3: Passed. The victim gets pooped out alive shortly after the battle and is automatically captured by the gang that owns the squig.
4-6: Regurgitated. The squig throws up somewhere along the way back home. The victim just makes a normal roll on the serious injury chart.

---

13. Otto de Grotto
M Ws Bs S T W I A LD Value

4 2 2 2 2 1 2 1 5 20


Grot Recruit
Carreer: Preacher
Experience: 0 XP
Equipment: Grotblasta
Skills:
Injuries:
Notes
---
14. Grotssen

M Ws Bs S T W I A LD Value

4 2 2 2 2 1 2 1 5 20


Grot Recruit
Carreer: Preacher
Experience: 0 XP
Equipment: Grotblasta
Skills:
Injuries:
Notes
---

15. Bram
M Ws Bs S T W I A LD Value

4 2 2 2 2 1 2 1 5 20


Grot Recruit
Carreer: Cheerleader
Experience: 0 XP
Equipment: Grotblasta
Skills:
Injuries:
Notes

---



16. Uzsnik

M W BS S T W I A LD Value
4 4 3 3 4 1 2 1 7 75

Carreer: Bruiser
Experience: 8 XP
Equipment: Goff Clan, Choppa, Slugga
Skills:
Injuries:
Notes



XXX STASH XXX
3 Loot
5 teef

Headcount:
7 orks
7 grots
1 Giant Squig
Last edited by JasperVR on Mon Oct 01, 2012 1:52 pm, edited 4 times in total.
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Dark Riku
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Re: Da Skullkrusha's

Post by Dark Riku » Sun Sep 30, 2012 1:21 am

Hey,

Voor
1. His Killiness Grand Basher Orkamungus Skraggatoof Gobsmasha
Ik denk dat je slugga bedoelt ipv shoota
Ik denk dat je Goffs clan vergeten te rekenen bent

Met slugga is hij 185P
Met shoota is hij 190P (geen extra atk in close combat)
________________________________________________

Voor
3. Waagrim
Hij is 195P ipv 200P (-5 per serious injury)
______________________________________

Voor
5. Dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka…
Hij is 120P ipv 125P (-5 per serious injury)
__________________________________________

Voor
7.Lil’ Grottie, 8. O’Grottington en 10. Grotsen
Deze zijn 25P ipv 20P (+5 per extra skill)
Je mist wel de skills, deze moet je er nog bij zetten (terug te vinden op je klad, hopelijk ^^)
________________________________________________________________________________

Voor
16. Uzsnik
Ik denk dat je slugga bedoelt ipv shoota

Met slugga is hij 75P
Met shoota is hij 80P (geen extra atk in close combat)
____________________________________________________



Hierdoor komt je kas op -10 met sluggas
of op -20 met shootas

Je zal ergens iet moeten laten wegvallen/aanpassen.

Grtz.
Glenn
Warhammer 40K: Space Marines & Imperial Knights
MESBG: Eregion, Isengard & Mordor
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JasperVR
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Re: Da Skullkrusha's

Post by JasperVR » Sun Sep 30, 2012 11:45 am

Dark Riku wrote: Hey,

Voor
1. His Killiness Grand Basher Orkamungus Skraggatoof Gobsmasha
Ik denk dat je slugga bedoelt ipv shoota
Ik denk dat je Goffs clan vergeten te rekenen bent

Met slugga is hij 185P
Met shoota is hij 190P (geen extra atk in close combat)

\_( ̄へ ̄)_/
Dark Riku wrote: Voor
7.Lil’ Grottie, 8. O’Grottington en 10. Grotsen
Deze zijn 25P ipv 20P (+5 per extra skill)
Je mist wel de skills, deze moet je er nog bij zetten (terug te vinden op je klad, hopelijk ^^)

7. had +1S; 8. had +1A; 10. +1Bs ; deze staan erbij. Zonder opmaak mss moeilijk te lezen.
8. heeft wel een injury (cool scars) dus -5?
Dark Riku wrote: Voor
16. Uzsnik
Ik denk dat je slugga bedoelt ipv shoota

Met slugga is hij 75P
Met shoota is hij 80P (geen extra atk in close combat)
Inderdaad, zo heb ik hem ook berekend. :?
Dark Riku wrote: Hierdoor komt je kas op -10 met sluggas
of op -20 met shootas

Je zal ergens iet moeten laten wegvallen/aanpassen.

Grtz.
Ik zal 1 Choppa minder kopen, en een choppa van mijn gunners versluizen naar die laatste ork, dan kom ik terug op 0?
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Dark Riku
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Re: Da Skullkrusha's

Post by Dark Riku » Mon Oct 01, 2012 12:45 am

Voor 1. His Killiness Grand Basher Orkamungus Skraggatoof Gobsmasha
Staat er nog steeds een shoota dus is hij 190P
(ahja, 'uge choppa, 2-handed, derp, natuurlijk een shoota dan ^^ )

Voor 8. O’Grottington
Cool scars is een bonus +5 (niet -5) ^^

Dus je staat op de moment op -10.

Choppa laten vallen voor je andere gunner?
Dan sta je op 0.

Zet bij je modellen bij wat voor advancements ze hebben (+1A etc) in de Notes of omschrijving.
Anders kan je het niet bijhouden.
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Warhammer 40K: Space Marines & Imperial Knights
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queelocke
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Re: Da Skullkrusha's

Post by queelocke » Mon Oct 01, 2012 12:04 pm

Voor 8. O’Grottington
Cool scars is een bonus +5 (niet -5) ^^
is eigenlijk een injurie dus -5? heb het bij een ventje van mij ook zo getelt
dice count 10
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